Clicks and Pops, how to delete them?
Clicks and Pops, how to delete them?
I have a project that is almost done, but has somehow gotten some 'glitches' in it.
I can zoom in and would surgically remove them, but when I try to select the offending
'time-bit' for removal, I end up selecting everything else on the track...I'd rather not export
out to something like Hokusai, as I'm sure I should be able to do this in Auria...but I have
fat-fingers, and have probably missed something in the excellent manual that Rim provided.
Again, I'm sure it's something so easy that I will bang my head on the wall for not thinking of it,
but could my Auria brothers help me out here?
I can zoom in and would surgically remove them, but when I try to select the offending
'time-bit' for removal, I end up selecting everything else on the track...I'd rather not export
out to something like Hokusai, as I'm sure I should be able to do this in Auria...but I have
fat-fingers, and have probably missed something in the excellent manual that Rim provided.
Again, I'm sure it's something so easy that I will bang my head on the wall for not thinking of it,
but could my Auria brothers help me out here?
- Anthony Alves
- Expert
- Posts: 1444
- Joined: Sat Mar 10, 2012 9:52 am
Re: Clicks and Pops, how to delete them?
@Remnant60. First, in your edit window select the snap value to none so that you can select just the part of the wave that you want. Next double tap on the wave area and hold and drag on the second tap. This will select a region as you drag your finger across the wave in light grey. Once you have the zoomed in Pop or click selected then you can choose silence from the process menu in the edit window. thats it let us know how you made out with it. Cheers and hope this helped.
Re: Clicks and Pops, how to delete them?
Thanks for the help Anthony, will try this tonight.
I thought I knew how to do this, but evidently am
having an extended 'senior moment'
Snap value to none I think is the problem I had.
I thought I knew how to do this, but evidently am
having an extended 'senior moment'
Snap value to none I think is the problem I had.
Re: Clicks and Pops, how to delete them?
Just a note.
I believe Chris and Matt, were/are responsible for the awesome user's manual(s).
One of my day jobs is creating user manuals and assembly instructions for customers, and this is a very well written manual indeed. I can't wait to see the Auria Pro version which I'm sure they are already hard at work on.
I believe Chris and Matt, were/are responsible for the awesome user's manual(s).
One of my day jobs is creating user manuals and assembly instructions for customers, and this is a very well written manual indeed. I can't wait to see the Auria Pro version which I'm sure they are already hard at work on.
Marty Schulte [I'm a drummer. So, there's that.]
iPad AIR(128), Akai EIE, Akai EWI USB, illudium q-36 explosive space modulator
Head First Audio (live sound for Southern Oregon, USA)
iPad AIR(128), Akai EIE, Akai EWI USB, illudium q-36 explosive space modulator
Head First Audio (live sound for Southern Oregon, USA)
Re: Clicks and Pops, how to delete them?
Yup, I love the user manual. Read if a few times, it's worth the read. Very well done. Unusual with software these days.
Re: Clicks and Pops, how to delete them?
So,
After digging in to bit-level views of what was going on in the tracks, I found that 3 tracks had been split.
And were seperated by 3-4 samples.
I don't know how that happened, as in this project there are no loops or punch-ins.
Then again, I've been working on this project for over a year, so who knows what idiocy I've wrought
to it. The split coincided with the pop on the offending track.
The offending track was a vocal one that was un-split, and had a 3-4 sample "dip" right in the middle of a
peak in the wave-form. I tried Anthony's suggestion, but it only reduced the pop.
What I ended up doing was splitting that track, and deleting the inverted samples.
Then I pushed the regions back together...Yes there is still a "pop" there, but it's much less noticiable.
After digging in to bit-level views of what was going on in the tracks, I found that 3 tracks had been split.
And were seperated by 3-4 samples.
I don't know how that happened, as in this project there are no loops or punch-ins.
Then again, I've been working on this project for over a year, so who knows what idiocy I've wrought
to it. The split coincided with the pop on the offending track.
The offending track was a vocal one that was un-split, and had a 3-4 sample "dip" right in the middle of a
peak in the wave-form. I tried Anthony's suggestion, but it only reduced the pop.
What I ended up doing was splitting that track, and deleting the inverted samples.
Then I pushed the regions back together...Yes there is still a "pop" there, but it's much less noticiable.
Re: Clicks and Pops, how to delete them?
Hey @Remnant60,
If you havnt made any/many edits to the vocal track/wave, you could just reload said track again.
That's what I would do (if all else failed) just delete it (the audio clip) and reload it on the same track, so you have all your settings/plug-ins the same.
Not sure what level you project is at? You could also import said file (onto another track) and cut a good piece from it and insert. There are so many ways you can fix this.
If you havnt made any/many edits to the vocal track/wave, you could just reload said track again.
That's what I would do (if all else failed) just delete it (the audio clip) and reload it on the same track, so you have all your settings/plug-ins the same.
Not sure what level you project is at? You could also import said file (onto another track) and cut a good piece from it and insert. There are so many ways you can fix this.
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Re: Clicks and Pops, how to delete them?
I have done this a lot. I have the correct region selected and the cursor is located properly. I tap split and all seems to have gone well, but I didn't realize I was still in multi-region select mode, so there was also another track selected still. That's the most common way that happens.
Marty Schulte [I'm a drummer. So, there's that.]
iPad AIR(128), Akai EIE, Akai EWI USB, illudium q-36 explosive space modulator
Head First Audio (live sound for Southern Oregon, USA)
iPad AIR(128), Akai EIE, Akai EWI USB, illudium q-36 explosive space modulator
Head First Audio (live sound for Southern Oregon, USA)
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