Hello I updated my iPad Pro 12.9 to IOS 10.3.2 and now all my projects have CPU overloud
Don't update to 10.3.2
For example one pro-L with standard preset make 10%CPU when 4oversampling 22%CPU
iPad Pro 12.9 buffer size 512
Rim can you test it and maybe you can fix it, please!
Thx!
IOS 10.3.2 CPU Overloud
Re: IOS 10.3.2 CPU Overloud
Are you continuing to have issues with Auria showing a higher max CPU or overload?
I saw CPU overloads on two different iPads immediately after updating to 10.3.2 but since have not had an issue. After a few restarts Auria Pro is running well again. Let me know if you are experiencing the same thing.
I saw CPU overloads on two different iPads immediately after updating to 10.3.2 but since have not had an issue. After a few restarts Auria Pro is running well again. Let me know if you are experiencing the same thing.
Re: IOS 10.3.2 CPU Overloud
Yes, Corey
I have problems with CPU
It's like not stable and changes very fast
and very often when you work with screen for example +5% when mixer screen move from left to right.
I restarted my Auria Pro and IPad many times but have the same problem with not stable CPU
I remember that sometime ago was problem like this
I have problems with CPU
It's like not stable and changes very fast
and very often when you work with screen for example +5% when mixer screen move from left to right.
I restarted my Auria Pro and IPad many times but have the same problem with not stable CPU
I remember that sometime ago was problem like this
Re: IOS 10.3.2 CPU Overloud
it sounds like iOS broke something again
My testing reveals that the issue is a measurement problem, and the CPU usage is not actually greater. I submitted a new version today which disables the CPU warning entirely. It usually takes Apple a few days to review and approve the update, so it'll probably be available sometime next week. When Apple finally fixes this issue, I'll put the CPU warning back into a future update.
In the mean time, just ignore the CPU warning. It shouldn't affect the audio of your project.
Rim
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In the mean time, just ignore the CPU warning. It shouldn't affect the audio of your project.
Rim
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