Recording detection

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Anton
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Joined: Thu Oct 24, 2013 11:35 pm

Recording detection

Post by Anton » Thu Oct 24, 2013 11:39 pm

Hello!

Tell me please, how my inter-App node can detect start of recording in Auria?
I use transportStateProc2 callback from HostCallbackInfo. If track is armed, and I press Rec button in toolbar, outIsRecording variable becomes «true». There is no really recording in this time, and my node must be still paused. But when I press Play button and recording starts, outIsPlaying variable stays «false». So, I can’t detect this moment. In contrast to GarageBand. Its outIsPlaying is «true» without fail in this case. May be, it’s a bug?

Thank you.

Rim
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Joined: Fri Dec 23, 2005 11:08 pm

Re: Recording detection

Post by Rim » Fri Oct 25, 2013 6:33 am

We've fixed this in the next update, 1.15.

Rim

Anton
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Posts: 3
Joined: Thu Oct 24, 2013 11:35 pm

Re: Recording detection

Post by Anton » Fri Oct 25, 2013 8:53 am

Thank you.

Please, check other wrong values in transportStateProc2 - outCycleStartBeat and outCycleEndBeat.

Rim
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Posts: 8476
Joined: Fri Dec 23, 2005 11:08 pm

Re: Recording detection

Post by Rim » Fri Oct 25, 2013 9:25 am

We haven't implemented cycleStart and cycleEnd, but it's on my list for the next update.

Rim

Anton
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Posts: 3
Joined: Thu Oct 24, 2013 11:35 pm

Re: Recording detection

Post by Anton » Fri Oct 25, 2013 9:46 pm

Fine! :)

And one more thing… Value outCurrentBeat in beatAndTempoProc callback now increments by integer in the middle of current beat (wrong rounding?). But it must be floating value and points to start of processed audio buffer in («songPositionInTicks» / «beatSizeInTicks») It's very important to synchronize with host.

Rim
Site Admin
Posts: 8476
Joined: Fri Dec 23, 2005 11:08 pm

Re: Recording detection

Post by Rim » Sat Oct 26, 2013 6:17 am

Yep, we'll look at all of it.

Thanks,
Rim

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