AURIA 2.01
Re: AURIA 2.01
Thanks. Double-tap is reserved for highlighting in Auria, so that's why I needed to add the button. Good idea on the bounce in place button.
Rim
Rim
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Re: AURIA 2.01
Good Evening All - Rim, first of all thanks for the wonderful Auria Pro update. Thanks to FabFilter for their contributions to this platform (am a fan/owner of their plugins on Mac). Just downloaded the version released today.
I'm noticing an issue where midi region #1 ends and midi region #2 starts on the same tick. If a midi note is exactly on the start of midi region #2, it is not output. I've found if I end region #1 a couple of ticks earlier and move the start of region #2 back a couple of ticks all is well. However, when using legato instruments where you want some overlap between note off and next note on, and it crosses a region? What is the expected result of overlapping midi regions?
Also, I'm noticing that large amounts of controller data can affect the data stream, i.e; notes hanging and etc.
I'm using a maxed out iPad Pro and a lightning to camera kit adapter attached to my controller, a K-board.
Again, thanks Rim for your hard work and dedication to create a major update that exceeds expectations and provides exceptional value for the cost of the update.
TG
I'm noticing an issue where midi region #1 ends and midi region #2 starts on the same tick. If a midi note is exactly on the start of midi region #2, it is not output. I've found if I end region #1 a couple of ticks earlier and move the start of region #2 back a couple of ticks all is well. However, when using legato instruments where you want some overlap between note off and next note on, and it crosses a region? What is the expected result of overlapping midi regions?
Also, I'm noticing that large amounts of controller data can affect the data stream, i.e; notes hanging and etc.
I'm using a maxed out iPad Pro and a lightning to camera kit adapter attached to my controller, a K-board.
Again, thanks Rim for your hard work and dedication to create a major update that exceeds expectations and provides exceptional value for the cost of the update.
TG
Re: AURIA 2.01
Thanks, much appreciated! I've added both of these observations to my list to investigate for the next update.
Rim
Rim
Re: AURIA 2.01
Hello Rim! I want to ask you. Why does convolution reverb makes some delay in side chain? If I add conv reverb in aux I have delay in side chain. Is it normal? Thanks!
Re: AURIA 2.01
Sounds like a bug to me. I'll take a look at it. Should be easy to fix.
Rim
Rim
Re: AURIA 2.01
Could be the bug related to using convolution reverb when a BUS is used (no delay compensation takes place).Denzkps wrote:Hello Rim! I want to ask you. Why does convolution reverb makes some delay in side chain? If I add conv reverb in aux I have delay in side chain. Is it normal? Thanks!
Re: AURIA 2.01
Auria has full delay compensation on busses, but looks like there's a bug in there somewhere related to AUXes as mtingle mentioned.
Rim
Rim
Re: AURIA 2.01
Sweet, can't wait to try it out!
Re: AURIA 2.01
Auria Pro is amazing! I have feature request, which I think would be awesome... Would it be possible to a function that allowed a selected region of audio to be 'bounced' into the sampler, splitting the region across the keys either by transients or by grid divisions? This would create a new on the fly sampler instrument.
Re: AURIA 2.01
Yes, that's something on my wish list already.
RIm
RIm
Re: AURIA 2.01
Awesome, thanks Rim!
Re: AURIA 2.01
Hello Rim! Could you say please Will work Audiocopy/audiopaste? I don't know why, but now it working normal only when delete Audiocopy App. Thanks!
Re: AURIA 2.01
I hope to get this resolved in 2.02. For now, the solution is to delete the AudioCopy app.
Rim
Rim
Re: AURIA 2.01
In fact, it's not a bad solution, in the long run either! Sorry, I couldn't resist. I'll get my coatRim wrote:...For now, the solution is to delete the AudioCopy app...
Re: AURIA 2.01
It appears that other apps have the same issues with the AudioCopy app. I tried using it in several apps and experienced crashing. I've contacted the developers at Retronyms, so we'll see if we can get this resolved.
Rim
Rim
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