Search found 6929 matches

by Rim
Wed Jul 25, 2012 4:23 pm
Forum: General Discussion
Topic: Known problem with Auria and iOS 6.0 Beta 3?
Replies: 4
Views: 2577

Re: Known problem with Auria and iOS 6.0 Beta 3?

I just made it compatible with iOS6 today, so that'll be out in the next update.

Thanks,
Rim
by Rim
Wed Jul 25, 2012 4:22 pm
Forum: General Discussion
Topic: The "Auria Wishlist Thread"
Replies: 966
Views: 675679

Re: The "Auria Wishlist Thread"

That's right, the subs are single send only (you can't do parallel processing currently).

Good idea, though.

Rim
by Rim
Wed Jul 25, 2012 2:22 pm
Forum: General Discussion
Topic: Auria freeze after mixdown or leaving and returning to app
Replies: 10
Views: 5578

Re: Auria freeze after mixdown or leaving and returning to a

There's got to be something that's even a little different, as Auria should run the same on my iPad as yours. Some things to check: Is the wav file the same sample rate as your project? Does this happen with all wav files, or just that one (maybe there's something wrong with that file)? It's a wav f...
by Rim
Wed Jul 25, 2012 2:18 pm
Forum: Audio Interfaces
Topic: The Working / Not working audio interfaces thread
Replies: 452
Views: 429534

Re: The Working / Not working audio interfaces thread

Unfortunately, the 1818's headphone output is permanently tied to outputs 7&8, and iPads can only output on 1&2. So the only way to monitor an 1818 is by using the iPad's headphone out jack. The second issue, is that the 1818 defaults to a very low volume when plugged into the iPd for the first time...
by Rim
Wed Jul 25, 2012 12:48 pm
Forum: General Discussion
Topic: Bit depth?
Replies: 6
Views: 3582

Re: Bit depth?

Yes, Auria can play a mixture of any bit depths or stereo/mono all in the same project. It just doesn't handle multiple sample rates in the same project (it will do an automatic sample rate conversion if you try to import an audio file at a different sample rate).

Rim
by Rim
Wed Jul 25, 2012 12:46 pm
Forum: General Discussion
Topic: Auria freeze after mixdown or leaving and returning to app
Replies: 10
Views: 5578

Re: Auria freeze after mixdown or leaving and returning to a

It's no problem at all, really ;) I'd really like to get to the bottom of this one, if you don't mind helping. What I meant was that after going through the list I just wrote, the transport works fine. Is there something you do that's different than my list? If so, let me know, so I can experience t...
by Rim
Wed Jul 25, 2012 12:24 pm
Forum: General Discussion
Topic: Auria freeze after mixdown or leaving and returning to app
Replies: 10
Views: 5578

Re: Auria freeze after mixdown or leaving and returning to a

I'm trying this and it works fine for me. Here's what I'm doing. Please make sure there's nothing different about the way you're doing this: 1. Create a new project - 0 tracks 2. Press the menu button 3. Select Import Audio 4. Choose a mono WAV file, same sample rate as the project (no conversion ne...
by Rim
Wed Jul 25, 2012 12:21 pm
Forum: General Discussion
Topic: Bit depth?
Replies: 6
Views: 3582

Re: Bit depth?

That's correct. If you are trying to AudioCopy a file that's already 16 bits, Auria shouldn't need to do any conversion. Unfortunately, it does, and that's a bug I discovered today. I've already fixed it and updated the bug list. It'll appear in the next update.

Rim
by Rim
Wed Jul 25, 2012 12:19 pm
Forum: Audio Interfaces
Topic: wth?! where are my posts? 1818vsl question
Replies: 12
Views: 7589

Re: wth?! where are my posts? 1818vsl question

Yes, all USB interfaces work the same way in this regard on an iPad, and not just in Auria, but in all iPad music apps. It's a limitation in iOS5.

Rim
by Rim
Wed Jul 25, 2012 12:17 pm
Forum: General Discussion
Topic: ProTools AAF import problem
Replies: 7
Views: 4034

Re: ProTools AAF import problem

Thanks. On our end I don't think there much we can do if a DAW gives us two mono files. Auria wouldn't know that two particular mono files were supposed to be a stereo file. The only solution is for Pro Tools to output actual stereo files when creating the AAF, and until it does, Auria (and any othe...
by Rim
Wed Jul 25, 2012 12:14 pm
Forum: General Discussion
Topic: Auria freeze after mixdown or leaving and returning to app
Replies: 10
Views: 5578

Re: Auria freeze after mixdown or leaving and returning to a

That type of freezing most likely isn't related to CPU overload (you'd get a message if that were the case). Whenever you do any kind of operation that takes time (like a mixdown), Auria disables all the other controls and the mixer, so you can't use do anything until that operation is finished. It'...
by Rim
Wed Jul 25, 2012 11:38 am
Forum: General Discussion
Topic: an AHA moment while working with automation control points!
Replies: 1
Views: 1552

Re: an AHA moment while working with automation control poin

I may have written the code, but I forgot about that feature ;) Thanks for pointing that out. yes, if you highlight a bunch of control points, you can delete them all at once.

Rim
by Rim
Wed Jul 25, 2012 11:36 am
Forum: Audio Interfaces
Topic: wth?! where are my posts? 1818vsl question
Replies: 12
Views: 7589

Re: wth?! where are my posts? 1818vsl question

It's a limitation in the iPad itself. With iOS 5, only one audio device can play at a time. I misspoke, as I tried it on an iPad that wasn't running iOS5.

I am under NDA, so I can't talk about what iOS6 will be able to do, but Auria will fully support all it's great capabilities.

Rim
by Rim
Wed Jul 25, 2012 11:34 am
Forum: General Discussion
Topic: Bit depth?
Replies: 6
Views: 3582

Re: Bit depth?

Auria records everything at 24 bits.

Audio Copy/paste is a standard by Sonoma Wireworks, and it only supports 16 bit files. So if You use Audio Copy/Paste, anything that's not already at 16 bits needs to be converted.

Rim
by Rim
Wed Jul 25, 2012 11:31 am
Forum: General Discussion
Topic: Mixdown bug with Fabfilter Pro-Q
Replies: 13
Views: 5539

Re: Mixdown bug with Fabfilter Pro-Q

I can't tell you for sure, but I hope to have to sent to Apple by the end of the week. You can see the latest status by checking the Bug Status thread (look at the number of FIXED items).

Thanks,
Rim